Battlefield: Bad Company 2
Unlike “Call of Duty: Black Ops,” “Battlefield: Bad Company 2’s” story mode was actually a blast to play. It couldn’t carry the game on its own, but it was a surprisingly decent addition to a franchise that was built on having awesome mulitplayer and completely lackluster single player. Where you’ll get more than your money’s worth, though, is online in “Bad Company 2’s” robust multiplayer mode. There’s four different variants to choose from, but at the end of the day, the game is all about leveling up your soldier to unlock new gear, commandeering vehicles and murdering the crap out of your opponents. It’s an insane amount of fun, especially if you’re playing with a good team who works as a cohesive unit instead of going lone wolf as the Recon class, and is probably the best multiplayer shooter released in 2010. Yes, it’s even better than “Halo: Reach.”
However, being excellent isn’t enough for “Bad Company 2.” Electronic Arts has stuck to their word to deliver downloadable content periodically. Every so often, new maps (some of which were just varieties of preexisting maps, granted) have become available, consistently giving gamers a reason to come back for more. Even better, if you bought a new copy of “Bad Company 2”, these maps were entirely free.
On top of all that, if you drop $15 for its Vietnam-based expansion pack, you extend its replay value even further. $75 for two games that you’ll end up spending hundreds of hours shooting people from helicopters, running over enemies with tanks and calling in mortar strikes on machine gun emplacements? Sounds like quite the deal.
Castlevania: Lords of Shadow
“Castlevania: Lords of Shadow” wasn’t quite as good as its obvious source of inspiration, “God of War III”, in terms of actual quality, but it was definitely loads longer. Clocking in around thirty hours of relentless platforming, demon slaying and puzzle solving, “Castlevania: Lords of Shadow” is an anomaly in a genre where eight hours of gameplay value for a $60 title seems like the norm. I felt completely satisfied that my money was well spent when I completed “God of War III” in around ten hours, but with “Castlevania: Lords of Shadow”, there was absolutely no question that I had gotten more than I expected. More isn’t necessarily always better, but in “Castlevania’s” case, it was a nice change of pace to be able to savor the experience over a lengthy period of time rather than beating it in two or three sittings.
A List of Lists That Are Guaranteed Not To Suck (Maybe)
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