World of Warcraft: Cataclysm
When you think of an expansion pack, you normally think of a game that adds a few new weapons, maps, a couple new units and an additional campaign that you can clear in under ten hours. That’s the conventional understanding, at least. Expansion packs for Blizzard’s MMORPG titan “World of Warcraft”, on the other hand, do a bit more than that. “The Burning Crusade” and “Wrath of the Lich King” introduced a dizzying amount of new content that radically altered everything from the in-game world to its fundamental mechanics. Some full-fledged sequels don’t even do that.
However, instead of creating new worlds like its predecessors, “World of Warcraft: Cataclysm” reshapes the world of Azeroth that “World of Warcraft” veterans have come to know and love over the years. Virtually every inch of the terrain that fans used to be intimately familiar with has been radically restructured to the point where its practically unrecognizable, and with each new zone comes a wealth of new dungeons and quests to tackle. Two new races are also introduced, and all the various tweaks and changes that have been made to “World of Warcraft” makes “Cataclysm” an exceptional addition to the franchise that should have no problem luring back reformed addicts for one more fix.
Record of Agarest War
It’s unfortunate that “Record of Agarest War” suffered from one of the most misguided marketing strategies ever. Instead of embracing the fact that was an incredibly in-depth JRPG that catered to the kind of hardcore fanatics who would have no qualms about dropping $45 on a role-playing adventure that spanned dozens upon dozens of hours, the publishers launched one of the most juvenile advertisement campaigns that made “Record of Agarest War” look like little more than a trip into the bizarre and perverted genre of anime-inspired soft core pornography.
If you had even the slightest bit of dignity, you probably elected to pass up “Record of Agarest War”, if only because every single one of its ad-spots pushed illustrated breasts over gameplay with a shamelessness that defies any semblance self-respect. For every horny gamer who picked up “Record of Agarest War” and was promptly disappointed to find out that the game didn’t revolve exclusively around hentai, there had to be at least a few hardcore gamers (you know, the demographic that should have been marketed to begin with) who were so insulted by Aksys Games’ insistence on treating them like they were a 12-year old with more raging hormones than common sense that they decided it wasn’t worth their time.
Tangential rant aside, “Record of Agarest War” is easily worth more than the $45 it asks for. The game is incredibly in-depth and will take hundreds of overs to complete if you pursue all the various options and features that it has to offer. It’s a game that RPG fanatics will enjoy more than casual gamers, but if you’re one of the kind who finds grinding and leveling thrilling, “Record of Agarest War” is jam packed with enough content to keep you occupied throughout the rest of winter.
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