GoldenEye 007 (Eurocom)
Platform: Nintendo Wii
Release Date: 2010
I’ll freely admit –I had my doubts about the 2010 remake of “GoldenEye 007.” I was mortally afraid that this was just a cheap ploy to cash in on the “GoldenEye” brand, just like Electronic Arts’ abysmal “GoldenEye: Rogue Agent.” However, after several hours playing through Eurocom’s re-imagining of the Nintendo 64 classic, I can safely say my concerns were largely unwarranted.
Though I’m still not too thrilled about some of the changes that “GoldenEye 007” makes to the storyline, everything else about the game is top notch. The campaign is designed so that it’ll be familiar to veterans of the original, but it constantly manages to deliver new twists and turns that the experience still seems entirely new. The gunfights aren’t quite as intense as they were on the Nintendo 64, but “GoldenEye 007” maintains a steady rhythm that offers a nice variety of stealthy espionage, exciting shootouts and vehicle based carnage.
Multiplayer has a distinct “Call of Duty: Modern Warfare” feeling to it, and while it still can’t dream of replacing your memories of mining every square inch of Egypt in the 1997 version, it’s still very enjoyable, particularly if you only own a Nintendo Wii and don’t have access to other shooters. Online multiplayer is a huge plus, though, and assuming you’re not engrossed in “Call of Duty: Black Ops”, it’s definitely one of the best multiplayer shooters on the market right now.
Does “GoldenEye 007” for the Nintendo Wii topple its precursor? No. Eurocom’s version isn’t one of those games that will dominate your console for months on end like the first “GoldenEye 007.” However, that said, there’s absolutely no reason why it still can’t be an excellent video game. Living up to the reputation of a legend is next to impossible. “GoldenEye 007” for Wii doesn’t quite manage it, but it’s pretty clear it gave it its best shot and that should be commended.
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GoldenEye 007 (Rare)
Platform: Nintendo 64
Release Date: 1997
What more can be said about one of the most defining first-person shooters ever developed? It made consoles a viable platform for the FPS genre, it made kids flunk out of school and it offered countless hours of single player and multiplayer fun. Now, you might argue that “GoldenEye 007” hasn’t aged particularly well, and you’d be right. But if you get some friends over and sit down in front of the television for some four-player death match, guaranteed you’ll still have an awesome time, if only becomes it’ll rekindle fond memories of when Slappers Only and proximity mine wars defined your weekends.
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