Part 1 of this review gave the history of Vindictus. This section delves into the gameplay and ratings.
The level of interactivity in Vindictus is unprecedented. Characters are able to push, pick up and/or destroy most objects on the screen. Anything that can be lifted can be used as weapons against the enemy. For example, a marble column can be attacked and destroyed, creating rubble, which can be picked up to pound the enemy for extra damage or thrown if they are out of melee range. The weight of the object is a factor as well i.e., a boulder hits harder but does not travel as far as a clay vase.
The computer AI is intelligent: melee enemies will try to surround and attack from an unprotected side, ranged creatures will dodge out of the way before they launch their attack. Boss fights are spectacular, as they have require different tactics to defeat. Vanquishing one alone can be quite daunting, so it is often best to go after the enemies in groups of up to 4.
Combat is filled with specialized fighting styles per character. Shield slams, spinning blades and fireballs rip through enemies. Walls and buildings crumble onto enemies, combined with throws and finishing moves to scatter enemies. Combining these abilities will quickly leave the Formics’ bodies laying in the heroes’ wake during their missions.
According to some players, there were a few drawbacks. One was the lack of gender choice, as Lann is the only male character currently available. Another complaint was that though the dungeons were excellent, they seemed to be a bit repetitive because some must be repeated in order to satisfy requirements in order to proceed in the story. The only common issue was the bots spamming cash for gold.
These complaints are quite minor, considering the game is far more than any of them expected in a free-to-play MMO. That’s right, Vindictus is a F2P game, which utilizes the same cash for Nx point system as Nexon’s other games. Players can use the points to purchase specialty items to further customize their character’s look.
Overall, the game scored very highly on all categories. Graphics easily earned 5 stars, as did Gameplay and Interactivity. Questing earned 4.5 stars. Social only earned 3.5 stars because of the bots and that few people seem to talk with other players outside of missions. Replay value earns a 5, because even after extensive gameplay the testers wanted to get back into battle.
Vindictus earns a 4.5 out of 5 stars thanks to its awesome graphics, blazing-fast gameplay and physics-based combat.